I designed the entire 3D environment, including lighting and scenery elements, and handled the character import process.
FEATURES
- 3D environment creation
- Placement of scenery elements
- Lighting work
- Character import
- Optimization and adjustments




MY CONTRIBUTIONS
- Development of the 3D environment using Unreal Engine, including terrain sculpting, material application, and asset integration.
- Lighting setup and adjustments to create a realistic and immersive atmosphere.
- Placement and optimization of environmental elements to enhance scene composition and performance.
- Import and integration of a character from Predecessor, ensuring proper animations and interactions within the environment.
- Performance optimization through asset refinement, LOD implementation, and material adjustments.
- Testing and debugging to ensure seamless integration of all elements and a visually cohesive scene.
- Integration of 3D models and assets.