I developed smooth gameplay with HUD, special effects, and AI for an immersive experience.
FEATURES
- HUD to display and manage the character’s health points.
- Reload system and display of remaining ammo.
- Damage management for the character.
- Enemy targeting system.
- Character tracking by AI.
- Special effects with emitters.
- Character animations for immersion.



MY CONTRIBUTIONS
- Design of a HUD to display and manage the character’s health points.
- Display of remaining ammo on screen and integration of a reloading system.
- Implementation of damage management for the character.
- Development of enemy targeting on the character.
- Implementation of dynamic character tracking by AI for reactive interactions.
- Creation of visual and sound impacts during shooting, on walls and AI.
- Addition of special effects through the creation of emitters to enhance visual and sound effects.
- Management of victory and defeat conditions in gameplay.
- Animation of characters to enhance immersion and gameplay fluidity.