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In this action TPS game, play as an elite agent tasked with eliminating soldiers in a high-security HQ. Armed with a machine gun, you must navigate through futuristic environments, track down each enemy, and most importantly, survive.

NameMission TPSGenreFPS, ActionYear2024Share

I developed smooth gameplay with HUD, special effects, and AI for an immersive experience.

FEATURES

  • HUD to display and manage the character’s health points.
  • Reload system and display of remaining ammo.
  • Damage management for the character.
  • Enemy targeting system.
  • Character tracking by AI.
  • Special effects with emitters.
  • Character animations for immersion.


MY CONTRIBUTIONS

  • Design of a HUD to display and manage the character’s health points.
  • Display of remaining ammo on screen and integration of a reloading system.
  • Implementation of damage management for the character.
  • Development of enemy targeting on the character.
  • Implementation of dynamic character tracking by AI for reactive interactions.
  • Creation of visual and sound impacts during shooting, on walls and AI.
  • Addition of special effects through the creation of emitters to enhance visual and sound effects.
  • Management of victory and defeat conditions in gameplay.
  • Animation of characters to enhance immersion and gameplay fluidity.

Game developer since 2024, specialized in Unreal Engine 5, with over 10 years of experience in web development and 5 years in project management.

Passionate about video games, I design and develop immersive experiences by integrating gameplay, animations, and cinematics.

Florian Gros

Nouvelle Aquitaine, France

   flo33

© 2026 Florian Gros. All Rights Reserved.