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I designed a third-person adventure and puzzle game focused on cooperation. Set in an Egyptian environment, players must solve puzzles to reach a hidden treasure, helping each other along the way.

NameCooperative AdventureGenrePuzzle, Coop, AdventureYear2024Share

This project allowed me to develop a cooperative gameplay experience where puzzle-solving and player collaboration are at the heart of the gameplay.

FEATURES

  • Third-person gameplay.
  • Cooperative logic to solve puzzles.
  • Puzzles and challenges to overcome to progress.
  • Navigation with obstacles to overcome.


MY CONTRIBUTIONS

  • Design of third-person adventure and puzzle gameplay.
  • Creation of a cooperative logic allowing players to help each other solve puzzles.
  • Integration of various puzzles and challenges to progress in the game.
  • Implementation of navigation between different areas with obstacles to overcome.
  • Integration of 3D models and assets.
  • Development of features and creation of meshes in C++.
  • Implementation of object replication to synchronize the experience between players.

Game developer since 2024, specialized in Unreal Engine 5, with over 10 years of experience in web development and 5 years in project management.

Passionate about video games, I design and develop immersive experiences by integrating gameplay, animations, and cinematics.

Florian Gros

Nouvelle Aquitaine, France

   flo33

© 2026 Florian Gros. All Rights Reserved.