I designed the overall environment, developed a short storyline, and created the cinematics for the game.
FEATURES
- 3D import and « Paragon » models.
- Cinematic creation in Unreal Engine.
- Animation and camera movement management.
- Short storyline and interactive events.


MY CONTRIBUTIONS
- Importing the 3D environment and models from « Paragon. »
- Creation of cinematics with Unreal Engine
- Use of rigs, camera cranes, and camera settings (focus, aperture, etc.).
- Character animation and dynamic camera movement management.
- Integration of visual effects and transitions to enhance immersion.
- Development of a short scenario: creation of narrative and interactive events to enrich the story.
- Character animations: development of movements, expressions, and interactions with the environment.
- Management of triggers and events: triggering specific actions and cinematics based on player progression.
- Sequence synchronization: organizing events and cinematics to ensure a smooth game progression.